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- #Is fantasy grounds ultimate upgrade the license as well? full#
- #Is fantasy grounds ultimate upgrade the license as well? free#
You can take advantage of this with your own homebrew material, with some things being easier and others being more difficult. Depending on the complexity of the map, this could take a while to set up, but the process is intuitive and simple, and lets you add in some animated layers over the base map if you want (for example, if you wanted to apply a rain filter, you can do so with just a few clicks).Ģ) With the appropriate setting, you get a significant amount of automation included.
#Is fantasy grounds ultimate upgrade the license as well? full#
However.ġ) You can easily set up and run battle maps with full real time line of sight.
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So, you would be looking at 170 (for Mutants and Masterminds) to 210 (for D&D with a campaign), which is definitely a steep price no matter how you cut it. Ive played around a bit in the demo and saw the learning curve but I like the utility it provides both for RP and ease for DM. Most of my players are broke- this is typically why we play tabletops :3 I DM for DnD and M&M and homebrew some things for both.ġ50 is a steep pricetag for books and things I already own so ĭoes this app animate things even homebrew?ĭoes the game handle graphical representation?Īre these features included or cost extra? You'll need to find a GM that's bought into the program, but I know there are plenty out there that would be more than happy to bring new blood into the fold.
#Is fantasy grounds ultimate upgrade the license as well? free#
Are you looking to use it as a portal to join other players' games? Then you can get away with a Standard license or even just use the free demo. Originally posted by MagiusDel:I will start by asking, what are you looking at the program for? Are you a GM looking for a toolbox to help manage and run your campaigns? If so, then I feel that it is well worth the cost, and is a price that I was more than happy to pay.
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It's not for everyone, but if it's for you, then the cost really is immaterial. The program has a learning curve to it, and it's definitely not to everyone's taste, so even if you were willing to drop the money for it, I'd suggest downloading the demo and finding a GM with the Ultimate license to introduce yourself to the program with first. You'll need to find a GM that's bought into the program, but I know there are plenty out there that would be more than happy to bring new blood into the fold.īut to more directly answer your question, it is 150 (slightly less during a sale) for the Ultimate license, and you'll need to buy in on the system and adventures you want to run - but if you're not planning on being the main GM, you'll likely get a better deal with either the demo or the standard license (especially if you have multiple players that like sharing GM duty). I will start by asking, what are you looking at the program for? Are you a GM looking for a toolbox to help manage and run your campaigns? If so, then I feel that it is well worth the cost, and is a price that I was more than happy to pay.